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Riddle School 5

prepare yourself... for the grand finale

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Fight the boredom!

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******
2012-01-06 16:23:30

twisted

******
2011-12-12 17:17:41

neutral

______
2011-01-03 18:37:28

awesome!biggrin

______
2010-12-14 08:57:39

1) The room: You begin in a white room. The door's locked so don't bother. Click beneath your bed. You should find an alien coin, take it. Press on the air vent (These make quite an appearance in the riddle school series, don't they?) And drag the coin onto each of the screws. This should unscrew them. Pick them up afterwards, and click on the air vent cover. It will collapse. Go inside. 2) The invisibility machine. Afterwards, Phil will notify you, saying that he refuses to go back inside via ventilation shaft. After he finishes climbing out, press on the tile puzzle. This puzzle can be extremely hard if you aren't familiar with puzzle games. I got a mini walkthrough for it, just in case: This grid is set up like this: 123 456 789 Click these, in order: 1: 1-3-5-7-9 (All tiles will turn blue if you did this correctly. 2: 2-4-6-8-1-3-9 (You will now have the seven) 3: 7 (Now you will have the zero) 4: 1-3-5-7-9-2-6-5-1-9-7-5-4-6 (You will get the four) 5: 3-7 (You should have the one, and the tiles will turn grey) Exit the tile puzzle. If you press on the statue with a duck shaped head on it, you will now have the invisibility cloak. This only works if you stay in the same room with the machine on. Go up the stairs. 3) Smiley's room. You will see a door with a smiley face smeared on it. Go inside. You will find Smiley, who has been sent to an eternal slumber. Now, hover your mouse over the right side of your screen (the wall) and you will find that it is a secret entrance to the acid room. You will climb up through the fish's throat and acquire the steak. After doing this, leave Smiley's room. And continue down the hallway. 4) The flower room. You will come across a triangular door, which leads to the flower room. Step inside. You will see a tray on the table with the moose painting above it. After you get the tray, click on it and drag it to the soil patch with all the flowers. You will now have a soil filled tray. Pick up the flower in the pot. Now leave the room, and continue even further down the hallway. 5) Phred's room. Your boring friend Phred is sleeping on the bed. On the floor, you will find a key card. Pick it up and exit the room. Leave the hallway and go back to the place with the invisibility machine. Now, move to the room beside it. 6) The guard beast. This room has a guard beast in it. It is blocking you from getting past the door, and it seems to have a great liking towards LIVE meat. (That's you). Go up the stairs to find a way to lure him away. 7) Zack's room. You will find the acid room in front of you. It's useless, since we already acquired the steak from it. Move on down the hallway. You will come by the life transferring room. You're not ready to go in here, so continue to the next section of the hallway. You will find Zack's room. Go inside. Zack is shivering on his bed (doesn?t it come with blankets?). Click under his bed and you will find a screw. Pick it up and you will now have 4 screws in your possession. Leave Zack's room and go the life transferring room. 8) The life-transferring room. When you enter, you will find the life-transferring machine. It isn't on, because the wires aren?t connected. Press on the power panel which has a picture of a plug on it. You will find 4 wires, green, blue, yellow and red. Place a screw in each of the hexagonal holes. The machine will light up. Now, place your pot plant on the left side of the machine. Grab your steak and place it in the soil filed tray. Now put the tray with the soiled steak on the right side of the machine. Press on the green arrow button. The pot plant will die, but it will bring life to the steak. It's LIVE meat! 9) Back into your cell. Go back to the room with the invisibility machine. Now swipe your card in the card key scanner. This will unlock the door and grant you access to your cell. Once inside, put the live steak in front of the ventilation shaft. The scent will be carried around the space ship. Now, hurry outside and click on the invisibility machine. The guard beast will pass by, not seeing you, and will make it's way into your room for the steak. Now swipe the card in your card in the card key scanner again. The monster is locked inside now. Make your way to the place it was guarding. 10) The dream chair. After the cut scene. Phil will realise that he has to kill his friends from within their dreams. (This is going to be fun!) You will find yourself in a room with a chair, and a number pad. Press on the number pad and type in: #7272 11) Phred's dream. You will enter riddle school 4. Phred will take his seat. If you look at the top-right corner of the floor, you will come across a desk note. It has a description of you, and how to kill you. Mr. Munch doesn't seem to like you. Now that you have something to work with, search the wall for the thermostat. Click it, Phil will decrease the rooms temperature. Talk to Phred and select the following: 1:"Would you like to wear my sweatshirt?" Phred will happily agree and put on your shirt. Mr. Munch is targeting a bald boy with a green sweatshirt? lucky you. Mr. Munch will push the button on his desk and send Phred falling to his doom. You will find yourself back in your dream chair. 12) Smiley's dream. Type this code in on the number pad: #1831 You will enter riddle school 3. Pick up the ruler which has been conveniently placed on your desk. Click on the world globe twice. You will find a piece of chewing gum. Take it. Now attach the gum to your ruler. Drag the gum-ruler to the air vent. You have the rubber band now. Drag it onto Mr.Soggy's face, this will knock of his glasses. Click on Smiley. Phil will let her know that the teacher can no longer teach without his glasses. Smiley, who likes her classes, will bend down looking for them. Click on smiley and Phil will push her onto the sharp needle of the globe. Smiley is now dead. 13) Zack's dream. Type in: #6553 You will find yourself in riddle school two. There are 4 quarters scattered across the room. Pick them up. Talk to Phred and he will give you the whistle. The whistle will be added to your inventory. Press on it. Everyone will fall unconscious on the ground except for Zack, he is frozen in a giant shard of ice. Click on Zack and Phil will knock him over. The result...FATAL. Moral: Don't push other kids. 14) Escape pods. Now that all of your friends have been woken up, it's time to free them from the space station. Go to Zack's room. Phil will explain that there are several escape pods downstairs. He will leave. Go to Smiley's room. She is standing up, and is not smiling. Phil will direct her to the escape pods. Now to get to Phred's room. With no expression on his face (as usual). Phil will let him know about the escape pods. Phred will leave. And now it's time for you to return to Earth. Go down to the room where the beast guard was. Enter the purple room with the arrow on it. Click on the remaining escape pod. 15) The freeze-ray On your way down to Earth, you will be captured by Viz. Your friends have also been captured, and Zack is having his freeze genes used against the Earth. Along with smiley and Phred trapped in cages. Viz will leave and lock you inside the space ship with your key card. After Diz explains the story of riddle school five to you, Viz will come back inside and grab Diz. He will throw him outside, and enter his very own mini-space-pod. It's up to you to save the world now. First, click on the sink. Grab your alien coin (this coin is pretty lucky, perhaps it is an alien penny?) and un-twist the screws from the sink. Take the faucet once you are done. Now click on the code desk. You will be needed to press the button as many times as the number above it is. In other words: (from left to right) 1-4-3-5-2 A secret compartment in the desk will open, revealing the key. Take the tooth-ultra-paste, which is next to the sink. Now click on the tile puzzle. The grid is set up like this: 123 456 789 Click these, in order: 1: 5-1-3-7-9 (You will get the zero) 2: 3-4-6 (You will have the one) 3: 3-6-4-5-1-3-7-9 (The screen will be yellow) 4: 2-8-1-3-9-5 (You will acquire the four) 5: 5-9-3-1-8-2 (The screen will be yellow) 6: 2-6-7 (You will now have the seven) Now that you have solved the puzzle, clicking on the duck statues will cut off all gravity in the ship, enabling you to walk on the ceiling. Click on the duck statue on the left side of the screen. Now press on the light screen. Your screen should be marked like this: (Click the 0's ignore the X's) 000 X00 X0X X0X After you have finished. A mug will fly out of the pipe under your light screen. It will crash into pieces when it hits the ground. Click on the button which is on the back wall. It will stop the anti-gravity force. Click on your tooth-ultra-paste and drag it to the mug shards. Place the mug pieces together again. Click on the faucet. Attach it to the mug. Click your faucet-mug and drag it into the lava. Now click on the duck statue on the right side of the screen. Drag the mug filled with lava onto the wooden board. It will melt, showing a metal board with a keyhole. Click on the metal board and drag your key into the keyhole. The lava will be covered by some solid ground. Press the gravity button to get back down. Walk to the ship wheel and Phil will do the rest. Congratulations, you just cheated your way to winning riddle school 5 ________________________________________________________________________ SECRETS: